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| /* ========================================================================= | |
| Unity - A Test Framework for C | |
| ThrowTheSwitch.org | |
| Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams | |
| SPDX-License-Identifier: MIT | |
| ========================================================================= */ | |
| /* If omitted from header, declare overrideable prototypes here so they're ready for use */ | |
| void UNITY_OUTPUT_CHAR(int); | |
| /* Helpful macros for us to use here in Assert functions */ | |
| struct UNITY_STORAGE_T Unity; | |
| const char UNITY_PROGMEM UnityStrOk[] = "\033[42mOK\033[0m"; | |
| const char UNITY_PROGMEM UnityStrPass[] = "\033[42mPASS\033[0m"; | |
| const char UNITY_PROGMEM UnityStrFail[] = "\033[41mFAIL\033[0m"; | |
| const char UNITY_PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[0m"; | |
| const char UNITY_PROGMEM UnityStrOk[] = "OK"; | |
| const char UNITY_PROGMEM UnityStrPass[] = "PASS"; | |
| const char UNITY_PROGMEM UnityStrFail[] = "FAIL"; | |
| const char UNITY_PROGMEM UnityStrIgnore[] = "IGNORE"; | |
| static const char UNITY_PROGMEM UnityStrNull[] = "NULL"; | |
| static const char UNITY_PROGMEM UnityStrSpacer[] = ". "; | |
| static const char UNITY_PROGMEM UnityStrExpected[] = " Expected "; | |
| static const char UNITY_PROGMEM UnityStrWas[] = " Was "; | |
| static const char UNITY_PROGMEM UnityStrGt[] = " to be greater than "; | |
| static const char UNITY_PROGMEM UnityStrLt[] = " to be less than "; | |
| static const char UNITY_PROGMEM UnityStrOrEqual[] = "or equal to "; | |
| static const char UNITY_PROGMEM UnityStrNotEqual[] = " to be not equal to "; | |
| static const char UNITY_PROGMEM UnityStrElement[] = " Element "; | |
| static const char UNITY_PROGMEM UnityStrByte[] = " Byte "; | |
| static const char UNITY_PROGMEM UnityStrMemory[] = " Memory Mismatch."; | |
| static const char UNITY_PROGMEM UnityStrDelta[] = " Values Not Within Delta "; | |
| static const char UNITY_PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; | |
| static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; | |
| static const char UNITY_PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; | |
| static const char UNITY_PROGMEM UnityStrNot[] = "Not "; | |
| static const char UNITY_PROGMEM UnityStrInf[] = "Infinity"; | |
| static const char UNITY_PROGMEM UnityStrNegInf[] = "Negative Infinity"; | |
| static const char UNITY_PROGMEM UnityStrNaN[] = "NaN"; | |
| static const char UNITY_PROGMEM UnityStrDet[] = "Determinate"; | |
| static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; | |
| const char UNITY_PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; | |
| const char UNITY_PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; | |
| const char UNITY_PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; | |
| const char UNITY_PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; | |
| const char UNITY_PROGMEM UnityStrErrDetailStack[] = "Unity Detail Stack Support Disabled"; | |
| static const char UNITY_PROGMEM UnityStrBreaker[] = "-----------------------"; | |
| static const char UNITY_PROGMEM UnityStrResultsTests[] = " Tests "; | |
| static const char UNITY_PROGMEM UnityStrResultsFailures[] = " Failures "; | |
| static const char UNITY_PROGMEM UnityStrResultsIgnored[] = " Ignored "; | |
| static const char* UNITY_PROGMEM UnityStrDetailLabels[] = UNITY_DETAIL_LABEL_NAMES; | |
| static const UNITY_COUNTER_TYPE UNITY_PROGMEM UnityStrDetailLabelsCount = sizeof(UnityStrDetailLabels) / sizeof(const char*); | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackEmpty[] = " Detail Stack Empty"; | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackFull[] = " Detail Stack Full"; | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackLabel[] = " Detail Label Outside Of UNITY_DETAIL_LABEL_NAMES: "; | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackPop[] = " Detail Pop With Unexpected Arguments"; | |
| static const char UNITY_PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; | |
| static const char UNITY_PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; | |
| /*----------------------------------------------- | |
| * Pretty Printers & Test Result Output Handlers | |
| *-----------------------------------------------*/ | |
| /*-----------------------------------------------*/ | |
| /* Local helper function to print characters. */ | |
| static void UnityPrintChar(const char* pch) | |
| { | |
| /* printable characters plus CR & LF are printed */ | |
| if ((*pch <= 126) && (*pch >= 32)) | |
| { | |
| UNITY_OUTPUT_CHAR(*pch); | |
| } | |
| /* write escaped carriage returns */ | |
| else if (*pch == 13) | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('r'); | |
| } | |
| /* write escaped line feeds */ | |
| else if (*pch == 10) | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('n'); | |
| } | |
| /* unprintable characters are shown as codes */ | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('x'); | |
| UnityPrintNumberHex((UNITY_UINT)*pch, 2); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| /* Local helper function to print ANSI escape strings e.g. "\033[42m". */ | |
| static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) | |
| { | |
| const char* pch = string; | |
| UNITY_UINT count = 0; | |
| while (*pch && (*pch != 'm')) | |
| { | |
| UNITY_OUTPUT_CHAR(*pch); | |
| pch++; | |
| count++; | |
| } | |
| UNITY_OUTPUT_CHAR('m'); | |
| count++; | |
| return count; | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityPrint(const char* string) | |
| { | |
| const char* pch = string; | |
| if (pch != NULL) | |
| { | |
| while (*pch) | |
| { | |
| /* print ANSI escape code */ | |
| if ((*pch == 27) && (*(pch + 1) == '[')) | |
| { | |
| pch += UnityPrintAnsiEscapeString(pch); | |
| continue; | |
| } | |
| UnityPrintChar(pch); | |
| pch++; | |
| } | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityPrintLen(const char* string, const UNITY_UINT32 length) | |
| { | |
| const char* pch = string; | |
| if (pch != NULL) | |
| { | |
| while (*pch && ((UNITY_UINT32)(pch - string) < length)) | |
| { | |
| /* printable characters plus CR & LF are printed */ | |
| if ((*pch <= 126) && (*pch >= 32)) | |
| { | |
| UNITY_OUTPUT_CHAR(*pch); | |
| } | |
| /* write escaped carriage returns */ | |
| else if (*pch == 13) | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('r'); | |
| } | |
| /* write escaped line feeds */ | |
| else if (*pch == 10) | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('n'); | |
| } | |
| /* unprintable characters are shown as codes */ | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('x'); | |
| UnityPrintNumberHex((UNITY_UINT)*pch, 2); | |
| } | |
| pch++; | |
| } | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityPrintIntNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) | |
| { | |
| if (style == UNITY_DISPLAY_STYLE_CHAR) | |
| { | |
| /* printable characters plus CR & LF are printed */ | |
| UNITY_OUTPUT_CHAR('\''); | |
| if ((number <= 126) && (number >= 32)) | |
| { | |
| UNITY_OUTPUT_CHAR((int)number); | |
| } | |
| /* write escaped carriage returns */ | |
| else if (number == 13) | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('r'); | |
| } | |
| /* write escaped line feeds */ | |
| else if (number == 10) | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('n'); | |
| } | |
| /* unprintable characters are shown as codes */ | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('\\'); | |
| UNITY_OUTPUT_CHAR('x'); | |
| UnityPrintNumberHex((UNITY_UINT)number, 2); | |
| } | |
| UNITY_OUTPUT_CHAR('\''); | |
| } | |
| else | |
| { | |
| UnityPrintNumber(number); | |
| } | |
| } | |
| } | |
| void UnityPrintUintNumberByStyle(const UNITY_UINT number, const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) | |
| { | |
| UnityPrintNumberUnsigned(number); | |
| } | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('0'); | |
| UNITY_OUTPUT_CHAR('x'); | |
| UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityPrintNumber(const UNITY_INT number_to_print) | |
| { | |
| UNITY_UINT number = (UNITY_UINT)number_to_print; | |
| if (number_to_print < 0) | |
| { | |
| /* A negative number, including MIN negative */ | |
| UNITY_OUTPUT_CHAR('-'); | |
| number = (~number) + 1; | |
| } | |
| UnityPrintNumberUnsigned(number); | |
| } | |
| /*----------------------------------------------- | |
| * basically do an itoa using as little ram as possible */ | |
| void UnityPrintNumberUnsigned(const UNITY_UINT number) | |
| { | |
| UNITY_UINT divisor = 1; | |
| /* figure out initial divisor */ | |
| while (number / divisor > 9) | |
| { | |
| divisor *= 10; | |
| } | |
| /* now mod and print, then divide divisor */ | |
| do | |
| { | |
| UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); | |
| divisor /= 10; | |
| } while (divisor > 0); | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) | |
| { | |
| int nibble; | |
| char nibbles = nibbles_to_print; | |
| if ((unsigned)nibbles > UNITY_MAX_NIBBLES) | |
| { | |
| nibbles = UNITY_MAX_NIBBLES; | |
| } | |
| while (nibbles > 0) | |
| { | |
| nibbles--; | |
| nibble = (int)(number >> (nibbles * 4)) & 0x0F; | |
| if (nibble <= 9) | |
| { | |
| UNITY_OUTPUT_CHAR((char)('0' + nibble)); | |
| } | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); | |
| } | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) | |
| { | |
| UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); | |
| UNITY_INT32 i; | |
| for (i = 0; i < UNITY_INT_WIDTH; i++) | |
| { | |
| if (current_bit & mask) | |
| { | |
| if (current_bit & number) | |
| { | |
| UNITY_OUTPUT_CHAR('1'); | |
| } | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('0'); | |
| } | |
| } | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('X'); | |
| } | |
| current_bit = current_bit >> 1; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| /* | |
| * This function prints a floating-point value in a format similar to | |
| * printf("%.7g") on a single-precision machine or printf("%.9g") on a | |
| * double-precision machine. The 7th digit won't always be totally correct | |
| * in single-precision operation (for that level of accuracy, a more | |
| * complicated algorithm would be needed). | |
| */ | |
| void UnityPrintFloat(const UNITY_DOUBLE input_number) | |
| { | |
| static const int sig_digits = 9; | |
| static const UNITY_INT32 min_scaled = 100000000; | |
| static const UNITY_INT32 max_scaled = 1000000000; | |
| static const int sig_digits = 7; | |
| static const UNITY_INT32 min_scaled = 1000000; | |
| static const UNITY_INT32 max_scaled = 10000000; | |
| UNITY_DOUBLE number = input_number; | |
| /* print minus sign (does not handle negative zero) */ | |
| if (number < 0.0f) | |
| { | |
| UNITY_OUTPUT_CHAR('-'); | |
| number = -number; | |
| } | |
| /* handle zero, NaN, and +/- infinity */ | |
| if (number == 0.0f) | |
| { | |
| UnityPrint("0"); | |
| } | |
| else if (UNITY_IS_NAN(number)) | |
| { | |
| UnityPrint("nan"); | |
| } | |
| else if (UNITY_IS_INF(number)) | |
| { | |
| UnityPrint("inf"); | |
| } | |
| else | |
| { | |
| UNITY_INT32 n_int = 0; | |
| UNITY_INT32 n; | |
| int exponent = 0; | |
| int decimals; | |
| int digits; | |
| char buf[16] = {0}; | |
| /* | |
| * Scale up or down by powers of 10. To minimize rounding error, | |
| * start with a factor/divisor of 10^10, which is the largest | |
| * power of 10 that can be represented exactly. Finally, compute | |
| * (exactly) the remaining power of 10 and perform one more | |
| * multiplication or division. | |
| */ | |
| if (number < 1.0f) | |
| { | |
| UNITY_DOUBLE factor = 1.0f; | |
| while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } | |
| while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } | |
| number *= factor; | |
| } | |
| else if (number > (UNITY_DOUBLE)max_scaled) | |
| { | |
| UNITY_DOUBLE divisor = 1.0f; | |
| while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } | |
| while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } | |
| number /= divisor; | |
| } | |
| else | |
| { | |
| /* | |
| * In this range, we can split off the integer part before | |
| * doing any multiplications. This reduces rounding error by | |
| * freeing up significant bits in the fractional part. | |
| */ | |
| UNITY_DOUBLE factor = 1.0f; | |
| n_int = (UNITY_INT32)number; | |
| number -= (UNITY_DOUBLE)n_int; | |
| while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } | |
| number *= factor; | |
| } | |
| /* round to nearest integer */ | |
| n = ((UNITY_INT32)(number + number) + 1) / 2; | |
| /* round to even if exactly between two integers */ | |
| if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) | |
| n--; | |
| n += n_int; | |
| if (n >= max_scaled) | |
| { | |
| n = min_scaled; | |
| exponent++; | |
| } | |
| /* determine where to place decimal point */ | |
| decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); | |
| exponent += decimals; | |
| /* truncate trailing zeroes after decimal point */ | |
| while ((decimals > 0) && ((n % 10) == 0)) | |
| { | |
| n /= 10; | |
| decimals--; | |
| } | |
| /* build up buffer in reverse order */ | |
| digits = 0; | |
| while ((n != 0) || (digits <= decimals)) | |
| { | |
| buf[digits++] = (char)('0' + n % 10); | |
| n /= 10; | |
| } | |
| /* print out buffer (backwards) */ | |
| while (digits > 0) | |
| { | |
| if (digits == decimals) | |
| { | |
| UNITY_OUTPUT_CHAR('.'); | |
| } | |
| UNITY_OUTPUT_CHAR(buf[--digits]); | |
| } | |
| /* print exponent if needed */ | |
| if (exponent != 0) | |
| { | |
| UNITY_OUTPUT_CHAR('e'); | |
| if (exponent < 0) | |
| { | |
| UNITY_OUTPUT_CHAR('-'); | |
| exponent = -exponent; | |
| } | |
| else | |
| { | |
| UNITY_OUTPUT_CHAR('+'); | |
| } | |
| digits = 0; | |
| while ((exponent != 0) || (digits < 2)) | |
| { | |
| buf[digits++] = (char)('0' + exponent % 10); | |
| exponent /= 10; | |
| } | |
| while (digits > 0) | |
| { | |
| UNITY_OUTPUT_CHAR(buf[--digits]); | |
| } | |
| } | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) | |
| { | |
| UNITY_OUTPUT_CHAR('('); | |
| UnityPrint(file); | |
| UNITY_OUTPUT_CHAR(':'); | |
| UnityPrintNumber((UNITY_INT)line); | |
| UNITY_OUTPUT_CHAR(')'); | |
| UNITY_OUTPUT_CHAR(' '); | |
| UnityPrint(Unity.CurrentTestName); | |
| UNITY_OUTPUT_CHAR(':'); | |
| UnityPrint("<SRCREF line="); | |
| UnityPrintNumber((UNITY_INT)line); | |
| UnityPrint(" file=\""); | |
| UnityPrint(file); | |
| UNITY_OUTPUT_CHAR('"'); | |
| UNITY_OUTPUT_CHAR('>'); | |
| UnityPrint(Unity.CurrentTestName); | |
| UnityPrint("</SRCREF> "); | |
| UnityPrint("file://"); | |
| UnityPrint(file); | |
| UNITY_OUTPUT_CHAR(':'); | |
| UnityPrintNumber((UNITY_INT)line); | |
| UNITY_OUTPUT_CHAR(' '); | |
| UnityPrint(Unity.CurrentTestName); | |
| UNITY_OUTPUT_CHAR(':'); | |
| UnityPrint(file); | |
| UNITY_OUTPUT_CHAR(':'); | |
| UnityPrintNumber((UNITY_INT)line); | |
| UNITY_OUTPUT_CHAR(':'); | |
| UnityPrint(Unity.CurrentTestName); | |
| UNITY_OUTPUT_CHAR(':'); | |
| } | |
| /*-----------------------------------------------*/ | |
| static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) | |
| { | |
| UnityTestResultsBegin(Unity.TestFile, line); | |
| UnityPrint(UnityStrFail); | |
| UNITY_OUTPUT_CHAR(':'); | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityConcludeTest(void) | |
| { | |
| if (Unity.CurrentTestIgnored) | |
| { | |
| Unity.TestIgnores++; | |
| } | |
| else if (!Unity.CurrentTestFailed) | |
| { | |
| UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); | |
| UnityPrint(UnityStrPass); | |
| } | |
| else | |
| { | |
| Unity.TestFailures++; | |
| } | |
| Unity.CurrentTestFailed = 0; | |
| Unity.CurrentTestIgnored = 0; | |
| UNITY_PRINT_EXEC_TIME(); | |
| UNITY_PRINT_EOL(); | |
| UNITY_FLUSH_CALL(); | |
| } | |
| /*-----------------------------------------------*/ | |
| static void UnityAddMsgIfSpecified(const char* msg) | |
| { | |
| UnityPrint(UnityStrSpacer); | |
| UNITY_PRINT_TEST_CONTEXT(); | |
| { | |
| UNITY_COUNTER_TYPE c; | |
| for (c = 0; (c < Unity.CurrentDetailStackSize) && (c < UNITY_DETAIL_STACK_SIZE); c++) { | |
| const char* label; | |
| if ((Unity.CurrentDetailStackLabels[c] == UNITY_DETAIL_NONE) || (Unity.CurrentDetailStackLabels[c] > UnityStrDetailLabelsCount)) { | |
| break; | |
| } | |
| label = UnityStrDetailLabels[Unity.CurrentDetailStackLabels[c]]; | |
| UnityPrint(UnityStrSpacer); | |
| if ((label[0] == '#') && (label[1] != 0)) { | |
| UnityPrint(label + 2); | |
| UNITY_OUTPUT_CHAR(' '); | |
| if ((label[1] & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { | |
| UnityPrintIntNumberByStyle((UNITY_INT)Unity.CurrentDetailStackValues[c], label[1]); | |
| } else { | |
| UnityPrintUintNumberByStyle((UNITY_UINT)Unity.CurrentDetailStackValues[c], label[1]); | |
| } | |
| } else if (Unity.CurrentDetailStackValues[c] != 0){ | |
| UnityPrint(label); | |
| UNITY_OUTPUT_CHAR(' '); | |
| UnityPrint((const char*)Unity.CurrentDetailStackValues[c]); | |
| } | |
| } | |
| } | |
| if (Unity.CurrentDetail1) | |
| { | |
| UnityPrint(UnityStrSpacer); | |
| UnityPrint(UnityStrDetail1Name); | |
| UnityPrint(Unity.CurrentDetail1); | |
| if (Unity.CurrentDetail2) | |
| { | |
| UnityPrint(UnityStrDetail2Name); | |
| UnityPrint(Unity.CurrentDetail2); | |
| } | |
| } | |
| if (msg) | |
| { | |
| UnityPrint(UnityStrSpacer); | |
| UnityPrint(msg); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) | |
| { | |
| UnityPrint(UnityStrExpected); | |
| if (expected != NULL) | |
| { | |
| UNITY_OUTPUT_CHAR('\''); | |
| UnityPrint(expected); | |
| UNITY_OUTPUT_CHAR('\''); | |
| } | |
| else | |
| { | |
| UnityPrint(UnityStrNull); | |
| } | |
| UnityPrint(UnityStrWas); | |
| if (actual != NULL) | |
| { | |
| UNITY_OUTPUT_CHAR('\''); | |
| UnityPrint(actual); | |
| UNITY_OUTPUT_CHAR('\''); | |
| } | |
| else | |
| { | |
| UnityPrint(UnityStrNull); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| static void UnityPrintExpectedAndActualStringsLen(const char* expected, | |
| const char* actual, | |
| const UNITY_UINT32 length) | |
| { | |
| UnityPrint(UnityStrExpected); | |
| if (expected != NULL) | |
| { | |
| UNITY_OUTPUT_CHAR('\''); | |
| UnityPrintLen(expected, length); | |
| UNITY_OUTPUT_CHAR('\''); | |
| } | |
| else | |
| { | |
| UnityPrint(UnityStrNull); | |
| } | |
| UnityPrint(UnityStrWas); | |
| if (actual != NULL) | |
| { | |
| UNITY_OUTPUT_CHAR('\''); | |
| UnityPrintLen(actual, length); | |
| UNITY_OUTPUT_CHAR('\''); | |
| } | |
| else | |
| { | |
| UnityPrint(UnityStrNull); | |
| } | |
| } | |
| /*----------------------------------------------- | |
| * Assertion & Control Helpers | |
| *-----------------------------------------------*/ | |
| /*-----------------------------------------------*/ | |
| static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, | |
| UNITY_INTERNAL_PTR actual, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const char* msg) | |
| { | |
| /* Both are NULL or same pointer */ | |
| if (expected == actual) { return 0; } | |
| /* print and return true if just expected is NULL */ | |
| if (expected == NULL) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrNullPointerForExpected); | |
| UnityAddMsgIfSpecified(msg); | |
| return 1; | |
| } | |
| /* print and return true if just actual is NULL */ | |
| if (actual == NULL) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrNullPointerForActual); | |
| UnityAddMsgIfSpecified(msg); | |
| return 1; | |
| } | |
| return 0; /* return false if neither is NULL */ | |
| } | |
| /*----------------------------------------------- | |
| * Assertion Functions | |
| *-----------------------------------------------*/ | |
| /*-----------------------------------------------*/ | |
| void UnityAssertBits(const UNITY_INT mask, | |
| const UNITY_INT expected, | |
| const UNITY_INT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if ((mask & expected) != (mask & actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertEqualIntNumber(const UNITY_INT expected, | |
| const UNITY_INT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (expected != actual) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintIntNumberByStyle(expected, style); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintIntNumberByStyle(actual, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| void UnityAssertEqualUintNumber(const UNITY_UINT expected, | |
| const UNITY_UINT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (expected != actual) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintUintNumberByStyle(expected, style); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintUintNumberByStyle(actual, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertIntGreaterOrLessOrEqualNumber(const UNITY_INT threshold, | |
| const UNITY_INT actual, | |
| const UNITY_COMPARISON_T compare, | |
| const char *msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| int failed = 0; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if ((threshold == actual) && !(compare & UNITY_EQUAL_TO)) { failed = 1; } | |
| if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } | |
| if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } | |
| if (failed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintIntNumberByStyle(actual, style); | |
| if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } | |
| if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } | |
| if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } | |
| if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); } | |
| UnityPrintIntNumberByStyle(threshold, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| void UnityAssertUintGreaterOrLessOrEqualNumber(const UNITY_UINT threshold, | |
| const UNITY_UINT actual, | |
| const UNITY_COMPARISON_T compare, | |
| const char *msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| int failed = 0; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if ((threshold == actual) && !(compare & UNITY_EQUAL_TO)) { failed = 1; } | |
| /* UINT or HEX */ | |
| if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } | |
| if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } | |
| if (failed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintUintNumberByStyle(actual, style); | |
| if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } | |
| if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } | |
| if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } | |
| if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); } | |
| UnityPrintUintNumberByStyle(threshold, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, | |
| UNITY_INTERNAL_PTR actual, | |
| const UNITY_UINT32 num_elements, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style, | |
| const UNITY_FLAGS_T flags) | |
| { | |
| UNITY_UINT32 elements = num_elements; | |
| unsigned int length = style & 0xF; | |
| unsigned int increment = 0; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (num_elements == 0) | |
| { | |
| UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (expected == actual) | |
| { | |
| return; /* Both are NULL or same pointer */ | |
| } | |
| if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) | |
| { | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| while ((elements > 0) && (elements--)) | |
| { | |
| UNITY_INT expect_val; | |
| UNITY_INT actual_val; | |
| switch (length) | |
| { | |
| case 1: | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; | |
| if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) | |
| { | |
| expect_val &= 0x000000FF; | |
| actual_val &= 0x000000FF; | |
| } | |
| increment = sizeof(UNITY_INT8); | |
| break; | |
| case 2: | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; | |
| if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) | |
| { | |
| expect_val &= 0x0000FFFF; | |
| actual_val &= 0x0000FFFF; | |
| } | |
| increment = sizeof(UNITY_INT16); | |
| break; | |
| case 8: | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; | |
| increment = sizeof(UNITY_INT64); | |
| break; | |
| default: /* default is length 4 bytes */ | |
| case 4: | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; | |
| if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) | |
| { | |
| expect_val &= 0x00000000FFFFFFFF; | |
| actual_val &= 0x00000000FFFFFFFF; | |
| } | |
| increment = sizeof(UNITY_INT32); | |
| length = 4; | |
| break; | |
| } | |
| if (expect_val != actual_val) | |
| { | |
| if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) | |
| { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ | |
| UNITY_INT mask = 1; | |
| mask = (mask << 8 * length) - 1; | |
| expect_val &= mask; | |
| actual_val &= mask; | |
| } | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrElement); | |
| UnityPrintNumberUnsigned(num_elements - elements - 1); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintIntNumberByStyle(expect_val, style); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintIntNumberByStyle(actual_val, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| /* Walk through array by incrementing the pointers */ | |
| if (flags == UNITY_ARRAY_TO_ARRAY) | |
| { | |
| expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); | |
| } | |
| actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| /* Wrap this define in a function with variable types as float or double */ | |
| /* This first part of this condition will catch any NaN or Infinite values */ | |
| /*-----------------------------------------------*/ | |
| static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) | |
| { | |
| UNITY_FLOAT diff; | |
| UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, | |
| UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, | |
| UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, | |
| const UNITY_UINT32 num_elements, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_FLAGS_T flags) | |
| { | |
| UNITY_UINT32 elements = num_elements; | |
| UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; | |
| UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; | |
| UNITY_FLOAT in_delta = delta; | |
| UNITY_FLOAT current_element_delta = delta; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (elements == 0) | |
| { | |
| UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (UNITY_IS_INF(in_delta)) | |
| { | |
| return; /* Arrays will be force equal with infinite delta */ | |
| } | |
| if (UNITY_IS_NAN(in_delta)) | |
| { | |
| /* Delta must be correct number */ | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (expected == actual) | |
| { | |
| return; /* Both are NULL or same pointer */ | |
| } | |
| if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) | |
| { | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| /* fix delta sign if need */ | |
| if (in_delta < 0) | |
| { | |
| in_delta = -in_delta; | |
| } | |
| while (elements--) | |
| { | |
| current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION; | |
| if (current_element_delta < 0) | |
| { | |
| /* fix delta sign for correct calculations */ | |
| current_element_delta = -current_element_delta; | |
| } | |
| if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrElement); | |
| UnityPrintNumberUnsigned(num_elements - elements - 1); | |
| UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| if (flags == UNITY_ARRAY_TO_ARRAY) | |
| { | |
| ptr_expected++; | |
| } | |
| ptr_actual++; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertFloatsWithin(const UNITY_FLOAT delta, | |
| const UNITY_FLOAT expected, | |
| const UNITY_FLOAT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (!UnityFloatsWithin(delta, expected, actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, | |
| const UNITY_FLOAT expected, | |
| const UNITY_FLOAT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (UnityFloatsWithin(delta, expected, actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintFloat((UNITY_DOUBLE)expected); | |
| UnityPrint(UnityStrNotEqual); | |
| UnityPrintFloat((UNITY_DOUBLE)actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, | |
| const UNITY_FLOAT actual, | |
| const UNITY_COMPARISON_T compare, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| int failed; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| failed = 0; | |
| /* Checking for "not success" rather than failure to get the right result for NaN */ | |
| if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } | |
| if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } | |
| if ((compare & UNITY_EQUAL_TO) && UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) { failed = 0; } | |
| if (failed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintFloat(actual); | |
| if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } | |
| if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } | |
| if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } | |
| UnityPrintFloat(threshold); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertFloatSpecial(const UNITY_FLOAT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_FLOAT_TRAIT_T style) | |
| { | |
| const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; | |
| UNITY_INT should_be_trait = ((UNITY_INT)style & 1); | |
| UNITY_INT is_trait = !should_be_trait; | |
| UNITY_INT trait_index = (UNITY_INT)(style >> 1); | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| switch (style) | |
| { | |
| case UNITY_FLOAT_IS_INF: | |
| case UNITY_FLOAT_IS_NOT_INF: | |
| is_trait = UNITY_IS_INF(actual) && (actual > 0); | |
| break; | |
| case UNITY_FLOAT_IS_NEG_INF: | |
| case UNITY_FLOAT_IS_NOT_NEG_INF: | |
| is_trait = UNITY_IS_INF(actual) && (actual < 0); | |
| break; | |
| case UNITY_FLOAT_IS_NAN: | |
| case UNITY_FLOAT_IS_NOT_NAN: | |
| is_trait = UNITY_IS_NAN(actual) ? 1 : 0; | |
| break; | |
| case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ | |
| case UNITY_FLOAT_IS_NOT_DET: | |
| is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual); | |
| break; | |
| case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */ | |
| default: /* including UNITY_FLOAT_INVALID_TRAIT */ | |
| trait_index = 0; | |
| trait_names[0] = UnityStrInvalidFloatTrait; | |
| break; | |
| } | |
| if (is_trait != should_be_trait) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| if (!should_be_trait) | |
| { | |
| UnityPrint(UnityStrNot); | |
| } | |
| UnityPrint(trait_names[trait_index]); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintFloat((UNITY_DOUBLE)actual); | |
| if (should_be_trait) | |
| { | |
| UnityPrint(UnityStrNot); | |
| } | |
| UnityPrint(trait_names[trait_index]); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) | |
| { | |
| UNITY_DOUBLE diff; | |
| UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, | |
| UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, | |
| UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, | |
| const UNITY_UINT32 num_elements, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_FLAGS_T flags) | |
| { | |
| UNITY_UINT32 elements = num_elements; | |
| UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; | |
| UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; | |
| UNITY_DOUBLE in_delta = delta; | |
| UNITY_DOUBLE current_element_delta = delta; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (elements == 0) | |
| { | |
| UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (UNITY_IS_INF(in_delta)) | |
| { | |
| return; /* Arrays will be force equal with infinite delta */ | |
| } | |
| if (UNITY_IS_NAN(in_delta)) | |
| { | |
| /* Delta must be correct number */ | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (expected == actual) | |
| { | |
| return; /* Both are NULL or same pointer */ | |
| } | |
| if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) | |
| { | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| /* fix delta sign if need */ | |
| if (in_delta < 0) | |
| { | |
| in_delta = -in_delta; | |
| } | |
| while (elements--) | |
| { | |
| current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION; | |
| if (current_element_delta < 0) | |
| { | |
| /* fix delta sign for correct calculations */ | |
| current_element_delta = -current_element_delta; | |
| } | |
| if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrElement); | |
| UnityPrintNumberUnsigned(num_elements - elements - 1); | |
| UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| if (flags == UNITY_ARRAY_TO_ARRAY) | |
| { | |
| ptr_expected++; | |
| } | |
| ptr_actual++; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, | |
| const UNITY_DOUBLE expected, | |
| const UNITY_DOUBLE actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (!UnityDoublesWithin(delta, expected, actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, | |
| const UNITY_DOUBLE expected, | |
| const UNITY_DOUBLE actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (UnityDoublesWithin(delta, expected, actual)) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintFloat((UNITY_DOUBLE)expected); | |
| UnityPrint(UnityStrNotEqual); | |
| UnityPrintFloat((UNITY_DOUBLE)actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, | |
| const UNITY_DOUBLE actual, | |
| const UNITY_COMPARISON_T compare, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| int failed; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| failed = 0; | |
| /* Checking for "not success" rather than failure to get the right result for NaN */ | |
| if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } | |
| if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } | |
| if ((compare & UNITY_EQUAL_TO) && UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) { failed = 0; } | |
| if (failed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintFloat(actual); | |
| if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } | |
| if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } | |
| if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } | |
| UnityPrintFloat(threshold); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_FLOAT_TRAIT_T style) | |
| { | |
| const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; | |
| UNITY_INT should_be_trait = ((UNITY_INT)style & 1); | |
| UNITY_INT is_trait = !should_be_trait; | |
| UNITY_INT trait_index = (UNITY_INT)(style >> 1); | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| switch (style) | |
| { | |
| case UNITY_FLOAT_IS_INF: | |
| case UNITY_FLOAT_IS_NOT_INF: | |
| is_trait = UNITY_IS_INF(actual) && (actual > 0); | |
| break; | |
| case UNITY_FLOAT_IS_NEG_INF: | |
| case UNITY_FLOAT_IS_NOT_NEG_INF: | |
| is_trait = UNITY_IS_INF(actual) && (actual < 0); | |
| break; | |
| case UNITY_FLOAT_IS_NAN: | |
| case UNITY_FLOAT_IS_NOT_NAN: | |
| is_trait = UNITY_IS_NAN(actual) ? 1 : 0; | |
| break; | |
| case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ | |
| case UNITY_FLOAT_IS_NOT_DET: | |
| is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual); | |
| break; | |
| case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */ | |
| default: /* including UNITY_FLOAT_INVALID_TRAIT */ | |
| trait_index = 0; | |
| trait_names[0] = UnityStrInvalidFloatTrait; | |
| break; | |
| } | |
| if (is_trait != should_be_trait) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrExpected); | |
| if (!should_be_trait) | |
| { | |
| UnityPrint(UnityStrNot); | |
| } | |
| UnityPrint(trait_names[trait_index]); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintFloat(actual); | |
| if (should_be_trait) | |
| { | |
| UnityPrint(UnityStrNot); | |
| } | |
| UnityPrint(trait_names[trait_index]); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertIntNumbersWithin(const UNITY_UINT delta, | |
| const UNITY_INT expected, | |
| const UNITY_INT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (actual > expected) | |
| { | |
| Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); | |
| } | |
| else | |
| { | |
| Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); | |
| } | |
| if (Unity.CurrentTestFailed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrDelta); | |
| UnityPrintIntNumberByStyle((UNITY_INT)delta, style); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintIntNumberByStyle(expected, style); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintIntNumberByStyle(actual, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| void UnityAssertUintNumbersWithin(const UNITY_UINT delta, | |
| const UNITY_UINT expected, | |
| const UNITY_UINT actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (actual > expected) | |
| { | |
| Unity.CurrentTestFailed = ((actual - expected) > delta); | |
| } | |
| else | |
| { | |
| Unity.CurrentTestFailed = ((expected - actual) > delta); | |
| } | |
| if (Unity.CurrentTestFailed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrDelta); | |
| UnityPrintUintNumberByStyle(delta, style); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintUintNumberByStyle(expected, style); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintUintNumberByStyle(actual, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, | |
| UNITY_INTERNAL_PTR expected, | |
| UNITY_INTERNAL_PTR actual, | |
| const UNITY_UINT32 num_elements, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_DISPLAY_STYLE_T style, | |
| const UNITY_FLAGS_T flags) | |
| { | |
| UNITY_UINT32 elements = num_elements; | |
| unsigned int length = style & 0xF; | |
| unsigned int increment = 0; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (num_elements == 0) | |
| { | |
| UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (expected == actual) | |
| { | |
| return; /* Both are NULL or same pointer */ | |
| } | |
| if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) | |
| { | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| while ((elements > 0) && (elements--)) | |
| { | |
| UNITY_INT expect_val; | |
| UNITY_INT actual_val; | |
| switch (length) | |
| { | |
| case 1: | |
| /* fixing problems with signed overflow on unsigned numbers */ | |
| if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) | |
| { | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; | |
| increment = sizeof(UNITY_INT8); | |
| } | |
| else | |
| { | |
| expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)expected; | |
| actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)actual; | |
| increment = sizeof(UNITY_UINT8); | |
| } | |
| break; | |
| case 2: | |
| /* fixing problems with signed overflow on unsigned numbers */ | |
| if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) | |
| { | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; | |
| increment = sizeof(UNITY_INT16); | |
| } | |
| else | |
| { | |
| expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)expected; | |
| actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)actual; | |
| increment = sizeof(UNITY_UINT16); | |
| } | |
| break; | |
| case 8: | |
| /* fixing problems with signed overflow on unsigned numbers */ | |
| if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) | |
| { | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; | |
| increment = sizeof(UNITY_INT64); | |
| } | |
| else | |
| { | |
| expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)expected; | |
| actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)actual; | |
| increment = sizeof(UNITY_UINT64); | |
| } | |
| break; | |
| default: /* default is length 4 bytes */ | |
| case 4: | |
| /* fixing problems with signed overflow on unsigned numbers */ | |
| if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) | |
| { | |
| expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; | |
| actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; | |
| increment = sizeof(UNITY_INT32); | |
| } | |
| else | |
| { | |
| expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)expected; | |
| actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)actual; | |
| increment = sizeof(UNITY_UINT32); | |
| } | |
| length = 4; | |
| break; | |
| } | |
| if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) | |
| { | |
| if (actual_val > expect_val) | |
| { | |
| Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); | |
| } | |
| else | |
| { | |
| Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); | |
| } | |
| } | |
| else | |
| { | |
| if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) | |
| { | |
| Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); | |
| } | |
| else | |
| { | |
| Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); | |
| } | |
| } | |
| if (Unity.CurrentTestFailed) | |
| { | |
| if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) | |
| { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ | |
| UNITY_INT mask = 1; | |
| mask = (mask << 8 * length) - 1; | |
| expect_val &= mask; | |
| actual_val &= mask; | |
| } | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrDelta); | |
| UnityPrintIntNumberByStyle((UNITY_INT)delta, style); | |
| UnityPrint(UnityStrElement); | |
| UnityPrintNumberUnsigned(num_elements - elements - 1); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintIntNumberByStyle(expect_val, style); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintIntNumberByStyle(actual_val, style); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| /* Walk through array by incrementing the pointers */ | |
| if (flags == UNITY_ARRAY_TO_ARRAY) | |
| { | |
| expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); | |
| } | |
| actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertEqualString(const char* expected, | |
| const char* actual, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| UNITY_UINT32 i; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| /* if both pointers not null compare the strings */ | |
| if (expected && actual) | |
| { | |
| for (i = 0; expected[i] || actual[i]; i++) | |
| { | |
| if (expected[i] != actual[i]) | |
| { | |
| Unity.CurrentTestFailed = 1; | |
| break; | |
| } | |
| } | |
| } | |
| else | |
| { /* fail if either null but not if both */ | |
| if (expected || actual) | |
| { | |
| Unity.CurrentTestFailed = 1; | |
| } | |
| } | |
| if (Unity.CurrentTestFailed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrintExpectedAndActualStrings(expected, actual); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertEqualStringLen(const char* expected, | |
| const char* actual, | |
| const UNITY_UINT32 length, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber) | |
| { | |
| UNITY_UINT32 i; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| /* if both pointers not null compare the strings */ | |
| if (expected && actual) | |
| { | |
| for (i = 0; (i < length) && (expected[i] || actual[i]); i++) | |
| { | |
| if (expected[i] != actual[i]) | |
| { | |
| Unity.CurrentTestFailed = 1; | |
| break; | |
| } | |
| } | |
| } | |
| else | |
| { /* fail if either null but not if both */ | |
| if (expected || actual) | |
| { | |
| Unity.CurrentTestFailed = 1; | |
| } | |
| } | |
| if (Unity.CurrentTestFailed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrintExpectedAndActualStringsLen(expected, actual, length); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, | |
| const char** actual, | |
| const UNITY_UINT32 num_elements, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_FLAGS_T flags) | |
| { | |
| UNITY_UINT32 i = 0; | |
| UNITY_UINT32 j = 0; | |
| const char* expd = NULL; | |
| const char* act = NULL; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| /* if no elements, it's an error */ | |
| if (num_elements == 0) | |
| { | |
| UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if ((const void*)expected == (const void*)actual) | |
| { | |
| return; /* Both are NULL or same pointer */ | |
| } | |
| if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) | |
| { | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| if (flags != UNITY_ARRAY_TO_ARRAY) | |
| { | |
| expd = (const char*)expected; | |
| } | |
| do | |
| { | |
| act = actual[j]; | |
| if (flags == UNITY_ARRAY_TO_ARRAY) | |
| { | |
| expd = ((const char* const*)expected)[j]; | |
| } | |
| /* if both pointers not null compare the strings */ | |
| if (expd && act) | |
| { | |
| for (i = 0; expd[i] || act[i]; i++) | |
| { | |
| if (expd[i] != act[i]) | |
| { | |
| Unity.CurrentTestFailed = 1; | |
| break; | |
| } | |
| } | |
| } | |
| else | |
| { /* handle case of one pointers being null (if both null, test should pass) */ | |
| if (expd != act) | |
| { | |
| Unity.CurrentTestFailed = 1; | |
| } | |
| } | |
| if (Unity.CurrentTestFailed) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| if (num_elements > 1) | |
| { | |
| UnityPrint(UnityStrElement); | |
| UnityPrintNumberUnsigned(j); | |
| } | |
| UnityPrintExpectedAndActualStrings(expd, act); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| } while (++j < num_elements); | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, | |
| UNITY_INTERNAL_PTR actual, | |
| const UNITY_UINT32 length, | |
| const UNITY_UINT32 num_elements, | |
| const char* msg, | |
| const UNITY_LINE_TYPE lineNumber, | |
| const UNITY_FLAGS_T flags) | |
| { | |
| UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; | |
| UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; | |
| UNITY_UINT32 elements = num_elements; | |
| UNITY_UINT32 bytes; | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| if (elements == 0) | |
| { | |
| UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (length == 0) | |
| { | |
| UnityPrintPointlessAndBail(); | |
| } | |
| if (expected == actual) | |
| { | |
| return; /* Both are NULL or same pointer */ | |
| } | |
| if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) | |
| { | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| while (elements--) | |
| { | |
| bytes = length; | |
| while (bytes--) | |
| { | |
| if (*ptr_exp != *ptr_act) | |
| { | |
| UnityTestResultsFailBegin(lineNumber); | |
| UnityPrint(UnityStrMemory); | |
| if (num_elements > 1) | |
| { | |
| UnityPrint(UnityStrElement); | |
| UnityPrintNumberUnsigned(num_elements - elements - 1); | |
| } | |
| UnityPrint(UnityStrByte); | |
| UnityPrintNumberUnsigned(length - bytes - 1); | |
| UnityPrint(UnityStrExpected); | |
| UnityPrintIntNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); | |
| UnityPrint(UnityStrWas); | |
| UnityPrintIntNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| ptr_exp++; | |
| ptr_act++; | |
| } | |
| if (flags == UNITY_ARRAY_TO_VAL) | |
| { | |
| ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; | |
| } | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| static union | |
| { | |
| UNITY_INT8 i8; | |
| UNITY_INT16 i16; | |
| UNITY_INT32 i32; | |
| UNITY_INT64 i64; | |
| float f; | |
| double d; | |
| } UnityQuickCompare; | |
| UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) | |
| { | |
| switch(size) | |
| { | |
| case 1: | |
| UnityQuickCompare.i8 = (UNITY_INT8)num; | |
| return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); | |
| case 2: | |
| UnityQuickCompare.i16 = (UNITY_INT16)num; | |
| return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); | |
| case 8: | |
| UnityQuickCompare.i64 = (UNITY_INT64)num; | |
| return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); | |
| default: /* 4 bytes */ | |
| UnityQuickCompare.i32 = (UNITY_INT32)num; | |
| return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); | |
| } | |
| } | |
| /*-----------------------------------------------*/ | |
| UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) | |
| { | |
| UnityQuickCompare.f = num; | |
| return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); | |
| } | |
| /*-----------------------------------------------*/ | |
| UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) | |
| { | |
| UnityQuickCompare.d = num; | |
| return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); | |
| } | |
| /*----------------------------------------------- | |
| * printf length modifier helpers | |
| *-----------------------------------------------*/ | |
| enum UnityLengthModifier { | |
| UNITY_LENGTH_MODIFIER_NONE, | |
| UNITY_LENGTH_MODIFIER_LONG_LONG, | |
| UNITY_LENGTH_MODIFIER_LONG, | |
| }; | |
| static enum UnityLengthModifier UnityLengthModifierGet(const char *pch, int *length) | |
| { | |
| enum UnityLengthModifier length_mod; | |
| switch (pch[0]) | |
| { | |
| case 'l': | |
| { | |
| if (pch[1] == 'l') | |
| { | |
| *length = 2; | |
| length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG; | |
| } | |
| else | |
| { | |
| *length = 1; | |
| length_mod = UNITY_LENGTH_MODIFIER_LONG; | |
| } | |
| break; | |
| } | |
| case 'h': | |
| { | |
| /* short and char are converted to int */ | |
| length_mod = UNITY_LENGTH_MODIFIER_NONE; | |
| if (pch[1] == 'h') | |
| { | |
| *length = 2; | |
| } | |
| else | |
| { | |
| *length = 1; | |
| } | |
| break; | |
| } | |
| case 'j': | |
| case 'z': | |
| case 't': | |
| case 'L': | |
| { | |
| /* Not supported, but should gobble up the length specifier anyway */ | |
| length_mod = UNITY_LENGTH_MODIFIER_NONE; | |
| *length = 1; | |
| break; | |
| } | |
| default: | |
| { | |
| length_mod = UNITY_LENGTH_MODIFIER_NONE; | |
| *length = 0; | |
| } | |
| } | |
| return length_mod; | |
| } | |
| /*----------------------------------------------- | |
| * printf helper function | |
| *-----------------------------------------------*/ | |
| static void UnityPrintFVA(const char* format, va_list va) | |
| { | |
| const char* pch = format; | |
| if (pch != NULL) | |
| { | |
| while (*pch) | |
| { | |
| /* format identification character */ | |
| if (*pch == '%') | |
| { | |
| pch++; | |
| if (pch != NULL) | |
| { | |
| int length_mod_size; | |
| enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size); | |
| pch += length_mod_size; | |
| switch (*pch) | |
| { | |
| case 'd': | |
| case 'i': | |
| { | |
| UNITY_INT number; | |
| UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int); | |
| UnityPrintNumber((UNITY_INT)number); | |
| break; | |
| } | |
| case 'f': | |
| case 'g': | |
| { | |
| const double number = va_arg(va, double); | |
| UnityPrintFloat((UNITY_DOUBLE)number); | |
| break; | |
| } | |
| case 'u': | |
| { | |
| UNITY_UINT number; | |
| UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); | |
| UnityPrintNumberUnsigned(number); | |
| break; | |
| } | |
| case 'b': | |
| { | |
| UNITY_UINT number; | |
| UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); | |
| const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; | |
| UNITY_OUTPUT_CHAR('0'); | |
| UNITY_OUTPUT_CHAR('b'); | |
| UnityPrintMask(mask, number); | |
| break; | |
| } | |
| case 'x': | |
| case 'X': | |
| { | |
| UNITY_UINT number; | |
| UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); | |
| UNITY_OUTPUT_CHAR('0'); | |
| UNITY_OUTPUT_CHAR('x'); | |
| UnityPrintNumberHex(number, UNITY_MAX_NIBBLES); | |
| break; | |
| } | |
| case 'p': | |
| { | |
| UNITY_UINT number; | |
| char nibbles_to_print = 8; | |
| if (UNITY_POINTER_WIDTH == 64) | |
| { | |
| length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG; | |
| nibbles_to_print = 16; | |
| } | |
| UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); | |
| UNITY_OUTPUT_CHAR('0'); | |
| UNITY_OUTPUT_CHAR('x'); | |
| UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print); | |
| break; | |
| } | |
| case 'c': | |
| { | |
| const int ch = va_arg(va, int); | |
| UnityPrintChar((const char *)&ch); | |
| break; | |
| } | |
| case 's': | |
| { | |
| const char * string = va_arg(va, const char *); | |
| UnityPrint(string); | |
| break; | |
| } | |
| case '%': | |
| { | |
| UnityPrintChar(pch); | |
| break; | |
| } | |
| default: | |
| { | |
| /* print the unknown format character */ | |
| UNITY_OUTPUT_CHAR('%'); | |
| UnityPrintChar(pch); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| /* print ANSI escape code */ | |
| else if ((*pch == 27) && (*(pch + 1) == '[')) | |
| { | |
| pch += UnityPrintAnsiEscapeString(pch); | |
| continue; | |
| } | |
| else if (*pch == '\n') | |
| { | |
| UNITY_PRINT_EOL(); | |
| } | |
| else | |
| { | |
| UnityPrintChar(pch); | |
| } | |
| pch++; | |
| } | |
| } | |
| } | |
| void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) | |
| { | |
| UnityTestResultsBegin(Unity.TestFile, line); | |
| UnityPrint("INFO"); | |
| if(format != NULL) | |
| { | |
| UnityPrint(": "); | |
| va_list va; | |
| va_start(va, format); | |
| UnityPrintFVA(format, va); | |
| va_end(va); | |
| } | |
| UNITY_PRINT_EOL(); | |
| } | |
| /*----------------------------------------------- | |
| * Control Functions | |
| *-----------------------------------------------*/ | |
| /*-----------------------------------------------*/ | |
| void UnityFail(const char* msg, const UNITY_LINE_TYPE line) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| UnityTestResultsBegin(Unity.TestFile, line); | |
| UnityPrint(UnityStrFail); | |
| UnityAddMsgIfSpecified(msg); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) | |
| { | |
| RETURN_IF_FAIL_OR_IGNORE; | |
| UnityTestResultsBegin(Unity.TestFile, line); | |
| UnityPrint(UnityStrIgnore); | |
| if (msg != NULL) | |
| { | |
| UNITY_OUTPUT_CHAR(':'); | |
| UNITY_OUTPUT_CHAR(' '); | |
| UnityPrint(msg); | |
| } | |
| UNITY_IGNORE_AND_BAIL; | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) | |
| { | |
| UnityTestResultsBegin(Unity.TestFile, line); | |
| UnityPrint("INFO"); | |
| if (msg != NULL) | |
| { | |
| UNITY_OUTPUT_CHAR(':'); | |
| UNITY_OUTPUT_CHAR(' '); | |
| UnityPrint(msg); | |
| } | |
| UNITY_PRINT_EOL(); | |
| } | |
| /*-----------------------------------------------*/ | |
| /* If we have not defined our own test runner, then include our default test runner to make life easier */ | |
| void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) | |
| { | |
| Unity.CurrentTestName = FuncName; | |
| Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; | |
| Unity.NumberOfTests++; | |
| Unity.CurrentDetailStackSize = 0; | |
| UNITY_CLR_DETAILS(); | |
| UNITY_EXEC_TIME_START(); | |
| if (TEST_PROTECT()) | |
| { | |
| setUp(); | |
| Func(); | |
| } | |
| if (TEST_PROTECT()) | |
| { | |
| tearDown(); | |
| } | |
| UNITY_EXEC_TIME_STOP(); | |
| UnityConcludeTest(); | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnitySetTestFile(const char* filename) | |
| { | |
| Unity.TestFile = filename; | |
| } | |
| /*-----------------------------------------------*/ | |
| void UnityBegin(const char* filename) | |
| { | |
| Unity.TestFile = filename; | |
| Unity.CurrentTestName = NULL; | |
| Unity.CurrentTestLineNumber = 0; | |
| Unity.NumberOfTests = 0; | |
| Unity.TestFailures = 0; | |
| Unity.TestIgnores = 0; | |
| Unity.CurrentTestFailed = 0; | |
| Unity.CurrentTestIgnored = 0; | |
| UNITY_CLR_DETAILS(); | |
| UNITY_OUTPUT_START(); | |
| } | |
| /*-----------------------------------------------*/ | |
| int UnityEnd(void) | |
| { | |
| UNITY_PRINT_EOL(); | |
| UnityPrint(UnityStrBreaker); | |
| UNITY_PRINT_EOL(); | |
| UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); | |
| UnityPrint(UnityStrResultsTests); | |
| UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); | |
| UnityPrint(UnityStrResultsFailures); | |
| UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); | |
| UnityPrint(UnityStrResultsIgnored); | |
| UNITY_PRINT_EOL(); | |
| if (Unity.TestFailures == 0U) | |
| { | |
| UnityPrint(UnityStrOk); | |
| } | |
| else | |
| { | |
| UnityPrint(UnityStrFail); | |
| UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); | |
| } | |
| UNITY_PRINT_EOL(); | |
| UNITY_FLUSH_CALL(); | |
| UNITY_OUTPUT_COMPLETE(); | |
| return (int)(Unity.TestFailures); | |
| } | |
| /*----------------------------------------------- | |
| * Details Stack | |
| *-----------------------------------------------*/ | |
| void UnityPushDetail(UNITY_DETAIL_LABEL_TYPE label, UNITY_DETAIL_VALUE_TYPE value, const UNITY_LINE_TYPE line) { | |
| if (Unity.CurrentDetailStackSize >= UNITY_DETAIL_STACK_SIZE) { | |
| UnityTestResultsFailBegin(line); | |
| UnityPrint(UnityStrErrDetailStackFull); | |
| UnityAddMsgIfSpecified(NULL); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| if (label >= UnityStrDetailLabelsCount) { | |
| UnityTestResultsFailBegin(line); | |
| UnityPrint(UnityStrErrDetailStackLabel); | |
| UnityPrintNumberUnsigned(label); | |
| UnityAddMsgIfSpecified(NULL); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| Unity.CurrentDetailStackLabels[Unity.CurrentDetailStackSize] = label; | |
| Unity.CurrentDetailStackValues[Unity.CurrentDetailStackSize++] = value; | |
| } | |
| void UnityPopDetail(UNITY_DETAIL_LABEL_TYPE label, UNITY_DETAIL_VALUE_TYPE value, const UNITY_LINE_TYPE line) { | |
| if (Unity.CurrentDetailStackSize == 0) { | |
| UnityTestResultsFailBegin(line); | |
| UnityPrint(UnityStrErrDetailStackEmpty); | |
| UnityAddMsgIfSpecified(NULL); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| if ((Unity.CurrentDetailStackLabels[Unity.CurrentDetailStackSize-1] != label) || (Unity.CurrentDetailStackValues[Unity.CurrentDetailStackSize-1] != value)) { | |
| UnityTestResultsFailBegin(line); | |
| UnityPrint(UnityStrErrDetailStackPop); | |
| UnityAddMsgIfSpecified(NULL); | |
| UNITY_FAIL_AND_BAIL; | |
| } | |
| Unity.CurrentDetailStackSize--; | |
| } | |
| /*----------------------------------------------- | |
| * Command Line Argument Support | |
| *-----------------------------------------------*/ | |
| char* UnityOptionIncludeNamed = NULL; | |
| char* UnityOptionExcludeNamed = NULL; | |
| int UnityVerbosity = 1; | |
| int UnityStrictMatch = 0; | |
| /*-----------------------------------------------*/ | |
| int UnityParseOptions(int argc, char** argv) | |
| { | |
| int i; | |
| UnityOptionIncludeNamed = NULL; | |
| UnityOptionExcludeNamed = NULL; | |
| UnityStrictMatch = 0; | |
| for (i = 1; i < argc; i++) | |
| { | |
| if (argv[i][0] == '-') | |
| { | |
| switch (argv[i][1]) | |
| { | |
| case 'l': /* list tests */ | |
| return -1; | |
| case 'n': /* include tests with name including this string */ | |
| case 'f': /* an alias for -n */ | |
| UnityStrictMatch = (argv[i][1] == 'n'); /* strictly match this string if -n */ | |
| if (argv[i][2] == '=') | |
| { | |
| UnityOptionIncludeNamed = &argv[i][3]; | |
| } | |
| else if (++i < argc) | |
| { | |
| UnityOptionIncludeNamed = argv[i]; | |
| } | |
| else | |
| { | |
| UnityPrint("ERROR: No Test String to Include Matches For"); | |
| UNITY_PRINT_EOL(); | |
| return 1; | |
| } | |
| break; | |
| case 'q': /* quiet */ | |
| UnityVerbosity = 0; | |
| break; | |
| case 'v': /* verbose */ | |
| UnityVerbosity = 2; | |
| break; | |
| case 'x': /* exclude tests with name including this string */ | |
| if (argv[i][2] == '=') | |
| { | |
| UnityOptionExcludeNamed = &argv[i][3]; | |
| } | |
| else if (++i < argc) | |
| { | |
| UnityOptionExcludeNamed = argv[i]; | |
| } | |
| else | |
| { | |
| UnityPrint("ERROR: No Test String to Exclude Matches For"); | |
| UNITY_PRINT_EOL(); | |
| return 1; | |
| } | |
| break; | |
| default: | |
| UnityPrint("ERROR: Unknown Option "); | |
| UNITY_OUTPUT_CHAR(argv[i][1]); | |
| UNITY_PRINT_EOL(); | |
| /* Now display help */ | |
| /* FALLTHRU */ | |
| case 'h': | |
| UnityPrint("Options: "); UNITY_PRINT_EOL(); | |
| UnityPrint("-l List all tests and exit"); UNITY_PRINT_EOL(); | |
| UnityPrint("-f NAME Filter to run only tests whose name includes NAME"); UNITY_PRINT_EOL(); | |
| UnityPrint("-n NAME Run only the test named NAME"); UNITY_PRINT_EOL(); | |
| UnityPrint("-h show this Help menu"); UNITY_PRINT_EOL(); | |
| UnityPrint("-q Quiet/decrease verbosity"); UNITY_PRINT_EOL(); | |
| UnityPrint("-v increase Verbosity"); UNITY_PRINT_EOL(); | |
| UnityPrint("-x NAME eXclude tests whose name includes NAME"); UNITY_PRINT_EOL(); | |
| UNITY_OUTPUT_FLUSH(); | |
| return 1; | |
| } | |
| } | |
| } | |
| return 0; | |
| } | |
| /*-----------------------------------------------*/ | |
| static int IsStringInBiggerString(const char* longstring, const char* shortstring) | |
| { | |
| const char* lptr = longstring; | |
| const char* sptr = shortstring; | |
| const char* lnext = lptr; | |
| if (*sptr == '*') | |
| { | |
| return UnityStrictMatch ? 0 : 1; | |
| } | |
| while (*lptr) | |
| { | |
| lnext = lptr + 1; | |
| /* If they current bytes match, go on to the next bytes */ | |
| while (*lptr && *sptr && (*lptr == *sptr)) | |
| { | |
| lptr++; | |
| sptr++; | |
| switch (*sptr) | |
| { | |
| case '*': /* we encountered a wild-card */ | |
| return UnityStrictMatch ? 0 : 1; | |
| case ',': /* we encountered the end of match string */ | |
| case '"': | |
| case '\'': | |
| case 0: | |
| return (!UnityStrictMatch || (*lptr == 0)) ? 1 : 0; | |
| case ':': /* we encountered the end of a partial match */ | |
| return 2; | |
| default: | |
| break; | |
| } | |
| } | |
| /* If we didn't match and we're on strict matching, we already know we failed */ | |
| if (UnityStrictMatch) | |
| { | |
| return 0; | |
| } | |
| /* Otherwise we start in the long pointer 1 character further and try again */ | |
| lptr = lnext; | |
| sptr = shortstring; | |
| } | |
| return 0; | |
| } | |
| /*-----------------------------------------------*/ | |
| static int UnityStringArgumentMatches(const char* str) | |
| { | |
| int retval; | |
| const char* ptr1; | |
| const char* ptr2; | |
| const char* ptrf; | |
| /* Go through the options and get the substrings for matching one at a time */ | |
| ptr1 = str; | |
| while (ptr1[0] != 0) | |
| { | |
| if ((ptr1[0] == '"') || (ptr1[0] == '\'')) | |
| { | |
| ptr1++; | |
| } | |
| /* look for the start of the next partial */ | |
| ptr2 = ptr1; | |
| ptrf = 0; | |
| do | |
| { | |
| ptr2++; | |
| if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) | |
| { | |
| ptrf = &ptr2[1]; | |
| } | |
| } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); | |
| while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) | |
| { | |
| ptr2++; | |
| } | |
| /* done if complete filename match */ | |
| retval = IsStringInBiggerString(Unity.TestFile, ptr1); | |
| if (retval == 1) | |
| { | |
| return retval; | |
| } | |
| /* done if testname match after filename partial match */ | |
| if ((retval == 2) && (ptrf != 0)) | |
| { | |
| if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) | |
| { | |
| return 1; | |
| } | |
| } | |
| /* done if complete testname match */ | |
| if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) | |
| { | |
| return 1; | |
| } | |
| ptr1 = ptr2; | |
| } | |
| /* we couldn't find a match for any substrings */ | |
| return 0; | |
| } | |
| /*-----------------------------------------------*/ | |
| int UnityTestMatches(void) | |
| { | |
| /* Check if this test name matches the included test pattern */ | |
| int retval; | |
| if (UnityOptionIncludeNamed) | |
| { | |
| retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); | |
| } | |
| else | |
| { | |
| retval = 1; | |
| } | |
| /* Check if this test name matches the excluded test pattern */ | |
| if (UnityOptionExcludeNamed) | |
| { | |
| if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) | |
| { | |
| retval = 0; | |
| } | |
| } | |
| return retval; | |
| } | |
| /*-----------------------------------------------*/ | |
| // Weak symbols for setUp/tearDown - programs without tests can link safely | |
| __attribute__((weak)) void setUp(void) {} | |
| __attribute__((weak)) void tearDown(void) {} |