Download vendor/libigl/tutorial/502_LSCMParam/main.cpp from AVSim/simulation-package: direct link, hf CLI and curl.
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1.47 kB
| Eigen::MatrixXd V; | |
| Eigen::MatrixXi F; | |
| Eigen::MatrixXd V_uv; | |
| bool key_down(igl::opengl::glfw::Viewer& viewer, unsigned char key, int modifier) | |
| { | |
| if (key == '1') | |
| { | |
| // Plot the 3D mesh | |
| viewer.data().set_mesh(V,F); | |
| viewer.core().align_camera_center(V,F); | |
| } | |
| else if (key == '2') | |
| { | |
| // Plot the mesh in 2D using the UV coordinates as vertex coordinates | |
| viewer.data().set_mesh(V_uv,F); | |
| viewer.core().align_camera_center(V_uv,F); | |
| } | |
| viewer.data().compute_normals(); | |
| return false; | |
| } | |
| int main(int argc, char *argv[]) | |
| { | |
| using namespace Eigen; | |
| using namespace std; | |
| // Load a mesh in OFF format | |
| igl::readOFF(TUTORIAL_SHARED_PATH "/camelhead.off", V, F); | |
| // Fix two points on the boundary | |
| VectorXi bnd,b(2,1); | |
| igl::boundary_loop(F,bnd); | |
| b(0) = bnd(0); | |
| b(1) = bnd(bnd.size()/2); | |
| MatrixXd bc(2,2); | |
| bc<<0,0,1,0; | |
| // LSCM parametrization | |
| igl::lscm(V,F,b,bc,V_uv); | |
| // Scale the uv | |
| V_uv *= 5; | |
| // Plot the mesh | |
| igl::opengl::glfw::Viewer viewer; | |
| viewer.data().set_mesh(V, F); | |
| viewer.data().set_uv(V_uv); | |
| viewer.callback_key_down = &key_down; | |
| // Disable wireframe | |
| viewer.data().show_lines = false; | |
| // Draw checkerboard texture | |
| viewer.data().show_texture = true; | |
| // Launch the viewer | |
| viewer.launch(); | |
| } | |