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mool
matindo
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Been playing around with Astra the last few days and gave it my usual dumb Minecraft test lol Started with a super vague oneshot prompt in Work on Astra Max, got a surprisingly complete voxel game back, then pushed the same project through one more Max revision and finally into Codex CLI with Astra xHigh for `/plan` + Astra Low for `/goal`. Whole run was about 145 mins from first prompt to the final top-down sim version, and the overall dev experience was noticeably smoother than my similar Sol 5.6 runs. Wrote up the process, timings, screenshots and linked the original one-shot Wildblock source here: https://huggingface.co/blog/tegridydev/minecraft-time-with-astra-tegridydev Source / oneshot: https://github.com/tegridydev/tegridy/blob/main/blog/agents/minecraft-time-with-astra/wildblock.html [td] tegridydev
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